Updated Patchnotes / Neue Crates!

Added two new crates (free / paid)
Changed the crate system
New paid crate (FEVER) can be obtained separately from the „weekly crates“ screen
You can open the paid crate box with the Early Bird key which is purchasable in the Steam market

New free crate (MILITIA) has a 40% drop rate. Drop rates for previous crates are shown below
SURVIVOR: 10%
WANDERER: 10%
BIKER: 20%
DESPERADO: 20%
MILITIA (New): 40%

New Crates

The below chart shows the individual drop rate per item that can be earned through the new free/paid crate boxes

FEVER items
Zest Turtleneck (White): 15%
School Shoes (Beige): 15%
Mesh Polo Shirt: 10%
Combat Gloves (Khaki): 10%
Checkered Shirt (Coral): 10%
Hi-top Canvas Sneakers (Pink): 10%
Retro Polo Shirt: 5%
Combat Pants (Coral): 5%
Zest Sunglasses: 4.5%
Zest Loafers with Socks: 4.5%
Denim Bootcut Pants: 4.5%
Zest Bootcut Pants: 2.5%
Zest Silk Scarf: 1.3%
Floral Retro Jacket: 1.3%
Zest Retro Jacket: 0.6%
Zest Denim Jacket: 0.32%
Cropped Corset: 0.32%
Zest Checkered Skirt: 0.16%

MILITIA items
Tank Top (Gray): 20%
Raglan T-shirt (Red/White): 20%
Polo Shirt (Pink): 20%
Vintage Polo Shirt: 20%
Military Shirt (Gray): 6.5%
Military Trousers (Black): 6.5%
Long Sleeved Turtleneck (Black): 3%
Utility Belt (Brown): 1.4%
Camo Tank Top (Red): 1.4%
Military Boots (Black): 0.4%
Battle Belt: 0.28%
Vintage Gas Mask: 0.28%
Leather Bootcut Pants: 0.08%
Military Jacket (Black): 0.05%
Military Cap (Black): 0.05%
Cowboy Hat (Brown): 0.028%
Faux Leather Jacket: 0.0128%
Cowboy Hat (White): 0.0128%
Military Skirt (Black): 0.0064%

World

Replaced some fences in Miramar to unbreakable fences or walls in order to optimize the client.

Gameplay

When the player is riding in the airplane, they will no longer be able to see the inside of the airplane. This is to improve the early game client and server performance
Other players will be visible once they jump out of the airplane
When riding the airplane, you can check the number of remaining passengers via the new UI element at the bottom left of the screen

Replays

When reporting someone through the replay system, we now receive a 1 minute replay file centered on the point of your report
It is impossible to report through a replay file which has been created longer than a week ago
It is impossible to report the same player multiple times in the same replay file

Bug Fixes

Fixed the issue where the player would die from falling when vaulting and climbing
Fixed the issue where after reconnecting to the game, the player would get a glitched view when using ADS on their weapon
Fixed the issue where the player didn’t receive any damage after entering a vehicle from a prone position and then exiting while the vehicle was moving
Fixed the issue where after entering the vehicle (passenger seat) from prone position and using heal/boost items, the player was shown using the items in prone position instead of sitting down

Misc.

Made changes to prevent the reduced heal/boost time cheat

Pinglock endlich auf dem Testserver!

Anbei der Patchlog:

World

Replaced some fences in Miramar to unbreakable fences or walls in order to optimize the client.

Gameplay

When the player is riding in the airplane, they will no longer be able to see the inside of the airplane. This is to improve the early game client and server performance
Other players will be visible once they jump out of the airplane
When riding the airplane, you can check the number of remaining passengers via the new UI element at the bottom left of the screen

Replays

When reporting someone through the replay system, we now receive a 1 minute replay file centered on the point of your report
It is impossible to report through a replay file which has been created longer than a week ago
It is impossible to report the same player multiple times in the same replay file

Bug Fixes

Fixed the issue where the player would die from falling when vaulting and climbing
Fixed the issue where after reconnecting to the game, the player would get a glitched view when using ADS on their weapon
Fixed the issue where the player didn’t receive any damage after entering a vehicle from a prone position and then exiting while the vehicle was moving
Fixed the issue where after entering the vehicle (passenger seat) from prone position and using heal/boost items, the player was shown using the items in prone position instead of sitting down

Misc.

Made changes to prevent the reduced heal/boost time cheat

Neue Woche, neuer Patch

Wieder mal ein kleinerer Patch, hier der Changelog:

World

Miramar improvements
Added more buildings and cover across the map to improve the engagement experience
Added more off-road routes for easier vehicle navigation
Upgraded the item spawn level of certain areas for loot balancing (some areas will spawn better loot)

Replay

The replay system has now been updated to a newer version and past replay files cannot be played anymore

Bug fixes

Fixed the issue where heal and boost items could be used underwater
Fixed the issue where characters would get stuck in certain areas on Miramar
Fixed the issue where wall textures on some Miramar buildings were not displaying correctly
Fixed the issue where certain buildings near by Hacienda del Patron were not displaying correctly

Neue alte URL: dtm-clan.de ist zurück

Nun heisst es bookmarks updaten: dtm-clan.de ist zurück!

Nachdem unser alter Hoster vor Äonen Jahren 500 DM Schutzgeld für die Domain erpressen wollte, wechselten wir aufgrund dessen unsere URL zu „dietmar-clan.de“ um unser geliebtes dtm][ Clantag behalten zu können ( ziemlich dämlich aus heutiger Sicht :P). Mittlerweile hat unser alter Hoster wohl „leider“ Insolvenz anmelden müssen und unsere URL war wieder frei.  Darum heissts nun: Kill the Dietmar!! Back to the roots!

Die Domain „Dietmar-clan.de“ wird zum 1.3.2018 abgeschalten, updated eure bookmarks bis dahin!

Neue Ts Adresse: ts.dtm-clan.de

Neuer PubgPatch live!

Heute Nacht um 3 Uhr wird ein neuer Patch auf die Liveserver eingespielt, hier der Changelog:

Gameplay
  • Introduced multiple pre-match starting areas on both maps in order to optimize the server and game client performance
    • Removed weapons on starting island before the match start
Language
  • Applied new Russian, Japanese and Chinese (simplified/traditional) fonts
Bug fixes
  • Fixed the issue where players were able to slide-jump from prone

 

Neuer Patch für Pubg

World
Added more objects around La Bendita on Miramar to increase the amount of cover

Gameplay
Reduced the visible distance when parachuting down in order to optimize the server and client performance at the early phases of the game

Item
Changed the design of the energy drink

UI/UX
Adjusted the squad team colors (players 1~4) to better reflect their callout names (yellow, orange, blue, green)
Adjusted squad team colors to make them more consistent between different colorblind options
Added a function where a player can select more detailed criteria for the “Cheating” category in the in-game report tool
You can choose multiple items or you can just report without selecting any of them

Replays
While player’s nameplate is on (H key), now you can check the current weapon of that player by pressing G key
Added report button in replay
Report button pops up when pressing RMB on the player list (TAB key)
While observing / following mode, report button appears on the timeline (J key)
Added a care package icon changing effect according to the status
The icon will be different when the care package is falling and looted by other players
Adjusted replay system so that now a player can watch the replay without extra delay in the following cases
-Solo mode
-When the player won the match
-When all teammates are eliminated

Bug Fixes
Fixed the issue where when a player lands from the plane the position of character teleports intermittently
Fixed the issue where character animation is frozen when rejoining after a crash
Fixed the issue where the red zone disappears instantly after it formed
Fixed the issue where some vehicles spawned on Miramar are stuck to an object and unable to move
Fixed the issue where a player sometimes couldn’t pass through a door even though it was open
Fixed the issue where mouse cursor would disappear on a replay map
Fixed the issue where when replay and death cam were played, the crosshair was bouncing
Fixed the issue where the falling speed meter text was showing abnormally in Portuguese
Fixed the parachute movement speed issue

New Contents
  • Added two new crates (free / paid)
    • You can open the paid crate box with the Early Bird key which is purchasable in Steam market
  • The below chart shows the crate box drop rate
    • The new free/paid crate box has a 40% drop rate and the previous crate boxes(Wanderer and Survivor) have a 10% drop rate
    • DESPERADO (new paid crate box) : 40%
    • BIKER (new free crate box) : 40%
    • Wanderer : 10%
    • Survivor : 10%
  • The below chart shows the individual drop rate per item that can be earned through the new free/paid crate boxes. (displayed down to two decimal places)
  • DESPERADO items
    • Sleeveless Turtleneck Top (Gray) : 8.00%
    • Leather Boots (Black) : 8.00%
    • Punk Knuckle Gloves (Black) : 7.50%
    • Baggy Pants (Black) : 7.50%
    • Striped Tank-top : 7.50%
    • Wide Pants (Red) : 7.50%
    • Punk Knuckle Gloves (Red) : 7.00%
    • Sleeveless Turtleneck (Black) : 7.00%
    • Baggy Pants (Brown) : 5.00%
    • Long Leather Boots (Brown) : 5.00%
    • Striped Shirt (Gray) : 5.00%
    • Beanie (Brown) : 5.00%
    • Horn-rimmed Glasses (Black) : 4.50%
    • Training Pants (Light Blue) : 4.50%
    • Leather Boots (Brown) : 4.50%
    • Horn-rimmed Glasses (Brown) : 2.50%
    • Aviator Sunglasses : 1.30%
    • Checkered Jacket : 1.30%
    • Long-sleeved Leather Shirt : 0.60%
    • Leather Hoodie (Black) : 0.32%
    • Leather Hoodie (White) : 0.32%
    • Cloth Mask (Leopard) : 0.16%
  • BIKER items
    • Long-sleeved T-shirt (Red) : 15.00%
    • School Shoes (Brown) : 15.00%
    • Raglan shirt : 10.00%
    • T-shirt (Pink striped) : 10.00%
    • Polka Dot T-shirt : 10.00%
    • Dirty Long-sleeved T-shirt : 10.00%
    • School Shoes (Black) : 5.00%
    • Skinny Jeans (Khaki) : 5.00%
    • Gas Mask (Half) : 4.50%
    • Beanie (Gray) : 4.50%
    • Sleeveless Turtleneck (Red) : 4.50%
    • Skinny Jeans (Pink) : 2.50%
    • Patrol Cap (Brown) : 1.20%
    • Sleeveless Turtleneck (Gray Striped) : 1.20%
    • Patrol Cap (Gray) : 0.40%
    • Biker Pants (Black) : 0.40%
    • Floral Shirt (White) : 0.26%
    • Sneakers (Black) : 0.26%
    • Padded Jacket (Purple) : 0.06%
    • Princess Power Tank-top : 0.06%
    • Floral Shirt (Black) : 0.05%
    • Biker Pants (Gray) : 0.05%
    • Aviator Goggles : 0.03%
    • Sleeveless Biker Jacket (Brown) : 0.01%
    • Sleeveless Biker Jacket (Black) : 0.01%
    • Cloth Mask (Checkered) : 0.01%

Back online!

Nachdem unser lieber Hoster unser System mit seinem Update komplett zerschossen hatte, haben wir die Gunst der Stunde genutzt und sind auf ein leistungsfähigeres System ( und einen neuen Hoster … ) umgestiegen, wenn Gameserver benötigt werden, einfach Bescheid geben 😉

Pubg v1.0 ist released!

Anbei die großen Patchnotes, Testserverspieler kennen Sie ja bereits:

 

Client Optimization
  • Optimized terrain data to reduce memory usage
  • Optimized texture to reduce memory usage
  • Optimized the sea by reducing wave effects
  • Reduced the lag issue when multiple players are in sight
  • Optimized character animations
  • Decrease memory usage of characters
  • Added LODs to further optimize weapon rendering for long distance
  • Optimized various world effects
  • Optimized various UI elements
  • Reduced the lag issue when terrain is loading
  • Decreased terrain loading time

 

Server Optimization
  • Reduced the server lag issue of players moving abnormally

 

Lobby
  • Redesigned the lobby background and UI
  • Added Replays menu
    • Added replay function which can record up to 1km around the character
    • Please enable the replay saving in Options before you enter a match
    • When the game ends, the replay will be saved and can be played on “Lobby – Replays” menu
    • Up to 20 replays can be saved. They will be automatically deleted in the oldest order when the number exceeds 20
    • You won’t be able to watch the replays made in the previous client version.
    • Control Guide
      • J: Time line ON / OFF (Player can move to desired time, pause)
      • P: Pause
      • ↑, ↓: Play speed change
      • B: Back to own character
      • W, A, S, D: Camera move
      • E, Q: Camera height change
      • Holding Shift, Ctrl: Camera move speed change
      • TAB: Open the player list (If you click the ID, camera moves to that player’s view)
      • V or LMB: Observing camera (You can see the view of the selected player)
      • C or RMB: Following camera (The camera follows selected player and you can control the camera angles and zoom)
      • F or SPACE: Free camera (Move to the camera view which can freely move on the map)
      • L: Open the battle list (You can check engagements with and around the currently selected player)
      • M: Map (If you LMB click the player’s icon on the map, you can move to the observing camera of the selected player. If you RMB click any empty area of the map, you can move to the free camera at that position)
  • Added a character control function. Now you can allocate a number to a currently observed character with Ctrl+0~9, and move to the previously marked character by pressing 0~9
    • This function is unavailable if the allocated character is over 1km away from own character
  • Added a position control function. Now you can allocate a number to an area of the map at current position with Ctrl+0~9 (Numpad), and move to the previously marked area by pressing 0~9 (Numpad)
    • The camera will be moved to the location below, if a number isn’t allocated
    • „0“Key : Novorepnoye / Prison
    • „1“Key : Severny / La Cobreria
    • „2“Key : Georgopol / Torre Ahumada
    • „3“Key : Rozhok / Campo Militar
    • „4“Key : Yasnaya Polyana / EL Pozo
    • „5“Key : Pochinki / San Martin
    • „6“Key : Lipovka / El Azahar
    • „7“Key : Mylta / Valle del Mar
    • „8“Key : Primorsk / Los Leones
    • „9“Key : Military Base / Puerto Paraiso
World
  • Added a new map – Miramar
    • Miramar will temporarily have a higher chance of being selected
  • Miramar supports 2 weather types:
    • Clear
    • Sunrise
  • Miramar builds on and modifies the core Battle Royale experience by providing varied visuals and gameplay:
    • Vaulting & Climbing action will be even more useful when crossing the Miramar terrain
    • Players can experience highly tactical battles that will force them to utilize their cover and concealment skills
    • Choosing the vehicle type is more important than before, as off-road driving is now different from on-road driving experience
  • Which map is played will be selected randomly when a match begins
  • Removed rainy and foggy weather from Erangel

 

Items
  • Added 5 new weapons:
    • Added DP-28 which is Erangel exclusive. DP-28 will be spawned in world. It has a 47-round pan magazine for 7.62mm. Sights and a 4x scope can be attached. It has low firing rate but a long effective firing range with high damage
    • Added AUG A3. The AUG A3 can be obtained from care packages. It’s a variant of a bull-pup assault rifle that uses a 5.56mm 30-round magazine as standard and 40 rounds when extended. It has high muzzle velocity, high rate of fire and low vertical recoil.
    • Added R45 which is Miramar exclusive. R45 will be spawned in world, it uses .45 ammo and 6 bullets can be loaded. Red dot sight can be attached. It has high accuracy and faster reload speed than R1895
    • Added Win94 which is Miramar exclusive. Win94 will be spawned in world. It’s a variant of a lever action rifle that uses .45 ammo and 8 bullets can be loaded. It’s for an expert player since it doesn’t take any attachments except bullet loops and is mid-range effective with slow reload speed but high damage
    • Added Sawed-Off which is Miramar exclusive. Sawed-Off will be spawned in world. It uses 12 gauge shot and 2 shells can be loaded. No attachments available. It has short range, high dispersion, lower damage than other shotguns but can fire in rapid succession
  • Added new Ghillie suit to the care package
  • R1895 will not spawn in Miramar
  • Kar98k will no longer be included in care packages. World spawn rate of Kar98k will remain the same

 

Vehicles
  • Added 3 new vehicles:
    • Added Van. Van is a six-seat vehicle and Miramar exclusive. It has low maximum speed and driving force but it has the highest HP in the game. Therefore, the Van can be useful in various tactical situations
    • Added Pickup. Pickup is a four-seat off-road vehicle and Miramar exclusive. It is designed to be well adjusted for Miramar’s bumpy terrain. Pickup is the most all-around vehicle in the game and suitable for various playstyles
    • Added Aquarail. Aquarail is a two-seat water vehicle. The player in the passenger seat can user their weapons. It has good cornering and high mobility so you can expect Aquarail to do well in guerrilla tactics.
      Motorcycle and Buggy are also available in Miramar. They have different skins compared to their Erangel cousins.

 

Animation
  • Added vaulting & climbing action
    • Additional vaulting animation for objects with a height of approx. 60 cm or lower (when holding down the Shift key)
  • Greatly reduced jacket/coat clipping issue when moving in ADS while leaning
  • Added the missing firing mode switching animations (and sounds) to UZI
  • Transitions between sprinting and running animations are now smoother
  • Leaning animations have been improved to ensure consistency between ADS/FPP and TPP
  • The position of the gun in FPP will be lowered depending on the scope or other attachment that is mounted on the firearm
  • Tweaked the FPP animations and limits to reduce seeing the inside of own character
  • Moved the camera to correct position in FPP mode for drivers
  • Position of most of the guns in FPP has been changed to ensure further reduction of clipping with clothing

 

Gameplay
  • Ballistics overhaul
    • Projectiles fired from firearms are now affected by air drag. This means that projectiles will now lose velocity over time leading to greater bullet drop and longer travel time
    • Hit areas have been modified
      • Neck is now protected by the helmet
      • Damage to the chest area is increased
    • Base damage is now modified by weapon class
      • The actual damage is now taking into account following multipliers
        • Base damage stat of the weapon
        • Distance traveled by the projectile (damage decreases over distance)
        • Hit area damage multiplier
        • Weapon class multiplier
    • Bullets now penetrate water based on the velocity of projectile (the faster the velocity, more shallow the penetration)
    • Improved water penetration particle effects

(mehr …)